Saturday, June 16, 2012

Once banned, college coaches now can call, text recruits all they want

By Matt Norlander | Senior College Basketball Blogger

At midnight Thursday, as the calendar turns to Friday the 15th, college basketball coaches across this nation will simultaneously hit send from their smartphones. It will be the culmination of a battle won for them and for common sense to coaching in the contemporary recruiting era.

Also, it will be a little creepy. A smattering of the texts sent and will look something like this: "Just wanted to make sure you know we're sending a message to you FIRST, because you're our most coveted prospect. If you wanna chat, hit me back whenever. I'll be up all night."

Some might look like this: "Isn't this great, that we can talk like this all the time now? Just wanted to let you know you're still on our list. We'd love to have you on campus as soon as possible."

Unfortunately: Got the new Jay-Z and Kanye CD. Love it. What's your favorite track? I love number 4. That s*** kray."

I fear a few of these could be sent by the time the sun rises Friday: "If there's anything we can do to sway your decision, don't hesitate to ask. And if you'd like to call one of my other guys who's close with the program and would love to help you out, here's his number."

Others I imagine go like this: "If you've received a text message from coach K or Roy Williams, it's a fake. They're too old to text."

While you can't tell me this won't happen: "I love Duke. And we'd love to have you be part of the Great Tradition at Duke. -- Mike Krzyzewski, Gold Medal Winner, USA Basketball Coach, Four-Time NCAA Champion. American Express cardholder."

Jokes aside, the almost-universal action will be an acknowledgment of past recruiting practicalities and a thrust into the unbeatable technological, communicative future. The NCAA's revised rule on text messaging and phone calls will officially go into effect, meaning any recruit who is finishing up or has already completed his sophomore year of high school is eligible to be raided by text messages and phone calls the way so many of us pathetic guys have been overbearing before with girlfriends or wished-they-were-our-girlfriends in the past.

Yes, I want you to imagine the memorable, pathetic Favreau scene from Swingers, then picture some college coaches channeling that desperation over the course of this summer and years down the road. It's not only unlimited texting to graduating sophomores and juniors (seniors, of course, already having chosen their college of choice by the time they get their high school diploma). There will not be a limit on phone calls anymore. For the past few years? Only one call per month, with strict limits on text messages and private messages on social media services. It unquestionably stagnated the process, and simple things like missed phone calls would incite coaches to regrettably break minor rules in order to ensure they somehow talked or texted a recruit.

Or, even worse, things like this would happen:

"There's been several times this spring where I've called a recruit, he won't take it, and texts back, 'Who is this?' And you can't text him back. So I have to find his high school coach later and tell the kid who it is," new Southern Miss coach Donnie Tyndall said.

Instead of a give-and-take and natural feel-it-out process, for many months of the year, recruiting was a cat-and-mouse chase. From there, the reality of a prospect's prospects and a program's pool of players isn't on the same wavelength. Recruits want attention, but they want it only from the schools and coaches they admire and seek to play for. The courting can be more direct now, and coaches can get an idea of who to hone in on. Less manpower will be used on irrational targets.

"The rule needed to be changed back," Dayton's Archie Miller said. "Even from five years ago, when you could text, it's so much more elevated now."

So, is this a good thing overall? Even if the rule had to be changed -- and it did, no doubt; the limits on text messages and phone calls in general redefined the word "archaic" when it came to recruiting -- what sort of culture are we entering into now? The intent of the rule is not only tech- and common sense-minded, but it also aims to take out third-party go-betweeners, which many coaches used anyway in recent years, as their phones needed virtual padlocks depending on the time of year and age of recruit.

This slims down the phonebook-thick NCAA rule book just a bit, and will prevent any more coaches (think: Kelvin Sampson) from being fired over text messages and phone calls. On the flip side, discretion is modus operandi some will struggle with. Oh, things are going to get awkward, for sure.

"Number one, you have to have a plan of attack going in," Miller said. "When you talk to a kid and his family, I've had parents say don't text my kid, just text me. It's always been my impression you want to talk to them as much as you can, and if they don't hit you back, then you understand."

Miller's now 15 months into the job, knows it more, and has his philosophies aligned. Last year it was "scramble and gamble," and now the rule particularly allows him to line up and chase down his recruits. For every open scholarship he has, Miller said he'll go after four kids, hoping to land one of them. Yes: batting .250 is success for many schools.

"I'm not 35 years into this deal. I have to really earn it," Miller said. "As a head coach, if I'm involved early, I'm going to work my own way, with my own tactics. That doesn't mean I'll be texting 36 guys, but there will be ones I will now go after."

Before, he couldn't do that with direct communication. Now he's free to even privately message players on Twitter. I do wonder what a lot of coaches have planned for a few hours from now, because make no mistake, June 15 means the start of a new war. Tonight is one big reconnaissance mission. It will honestly feel like the closest thing to Christmas for many coaches whose jobs rely on reeling in the right guys in order to win long term.

If you're skeeved out by the process, know that not every coach out there will be clock-watching.

"Well, I'm not going to throw a midnight text party," Robert Morris' Andy Toole said. "If a kid doesn't come to Robert Morris because we didn't text him at midnight, he's probably not the right kid anyway."

Good perspective. Other coaches won't follow that philosophy.

"I guarantee at bigger schools there are texts ready to go out to two or three hundred kids at midnight," Cornell's Bill Courtney said. He should know -- he has worked with BCS programs before.

"I think eventually it will calm down, but in the beginning, you'll have young, aggressive assistants wanting to prove themselves as recruiters. They're already foaming at the mouth."

And that's where the head coaches and the assistants who are, I don't know, around 40 years old or younger are best suited. They've adapted to cellphones and smartphones more than guys like Jim Boeheim, Tom Izzo, Jim Calhoun, etc. Courtney said he has talked to older guys in the establishment recently, and they've said there's no way they're getting into the text wars at this point in their lives/career. That's fine, but Tyndall's right when he says this:

"There's no way it can't be an advantage. The younger staffs and tech-savvy staffs will have better ways to build a relationship."

Like Miller (33), Toole is one of the youngest coaches in the game (31). For guys like him, at programs like RMU, the new rule also levels the playing field to an extent. Here's how: Before, with recruits able to receive only one call per month from RMU, or Temple, or Duquesne, or Pitt, the real desire or intensity of the recruiting couldn't be measured. The actions couldn't support the words. Now the smaller teams can chase after recruits that sometimes -- and yes, this goes both ways -- wildly overestimate how much a bigger school is interested. The big boys, they tick off recruits like extra items on a shopping list just because they can.

Now? When Robert Morris really wants a player, that player will know. And after, say, the tether to Temple's line goes silent, it adds perspective so the recruit really knows who's most interested.

"I think, now, if we really feel a kid's a priority, and we want to go overboard with text and phone calls, 'Hey, these guys are calling me four times a week, or every other day, or texting me every day and are showing me I'm a priority,' " Toole said, adding that such a philosophy isn't as smothering as you might think because "kids are really good at avoiding you. If they don't have interest in you, you'll find out real quick."

As it goes with anything, the nature and volume of the conversation/texts will depend on the kid. Still, though it's a two-way street, the coaches are the ones controlling the traffic. For example, some players will want the attention. They'll crave it. It has become that way more and more, and that could speak to some level at why college basketball is a different, and worse, game than it was 20 years ago. But others don't want or need to be coddled and cooed at.

Truth is, in the big picture, the rule's just going to prevent a lot of coaches from getting in trouble, and in turn give the NCAA less work in tracking down tedious secondary violations. On the whole, the same level of player is going to go to the same level of school he was always going to go to. The actual school might change, because solid relationships will be fostered, but this rule doesn't mean Michigan State loses its stature amid the horde just because Tom Izzo doesn't know how to text. Younger staffs will have advantages, but few things sway recruits like big-time school logos and precedents of putting players into the pros.

Assistants have been doing the bulk of the recruiting for decades now, and it will stay that way. The big benefit is the head coach can make the crucial call whenever he wants now. And when is more communication a bad thing? You know, except for when the girl won't call you back.

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Windows 8 mail app

My first impressions of the windows 8 mail application ...

Accounts :

The mail app seemed to work straight away with my @live account, and looks like it will offer good synchronisation with multiple accounts however I am unable to get the ?accounts? charm to stay open when running in a VMWare VM, so haven?t tested multiple accounts. The @Live account seemed to cause synchronisation issues for Outlook on another machine which was only resolved by deleting the local ost file.

Likes:

  • Live tiles indicating how many unread emails.
  • Has a clean look

Dislikes:

Conclusion: I wouldn?t consider this a real email client. Security needs to be addressed before recommending to even the most casual of users. It needs rules. And the way it works in a desktop environment really needs to be re-thought.

Steven Sinofsky posted to the windows 8 team blog on their design for the mail app. Sadly I don?t see these issues addressed there .

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Gear Stats

Warhammer Dark Elves: House Sarokuyl

A role-play of the Druchii House Sarokuyl and its members as they attempt to survive and thrive in the cut-throat land of Naggarond, the Land of Chill, home of the most vicious race imaginable - the Dark Elves.

Owner:

Game Masters:

Topic Tags:

Forum for completely Out of Character (OOC) discussion, based around whatever is happening In Character (IC). Discuss plans, storylines, and events; Recruit for your roleplaying game, or find a GM for your playergroup.
This thread contains information for all the gear that can be used by players in the RP. There will also be special weapons/gear that can be gained by characters depending on what the players want to do with their characters.

MELEE WEAPONS
These are the weapons the characters use in hand-to-hand combat.

Melee items have 2 stats: Power and Speed. The weaker weapons are usually faster, whereas the stronger weapons are usually slower. These numbers can help you decide what kind of weapon you would want. Once again, these stats go from 1-5.

Dagger (Combat) :
Power: 1. Speed: 5.

Short Sword :
Power 2. Speed: 4.

Spear (Infantry) :
Power 3. Speed 4/2. [4 in the start of combat, then drops].

Long Sword :
Power 3. Speed 3.

Spear (Cavalry) :
Power 3. Speed 4. [Can only be used mounted]

Bastard Sword :
Power 4. Speed 3.

Halberd :
Power 5. Speed 2. [Uses 2 hands]

Lance :
Power 5. Speed 3. [Can only be used mounted]

Draich : (can only be used by Executioners)
Power 5. Speed 1. [Uses 2 hands] [Adds +20% chance for a Killing Blow]

Mace:
Power 3. Speed 3

Morning star:
Power 4. Speed 2

Great weapon:
Power 5. Speed 1 [Uses 2 hands]

Bill hook:
Power 3. Speed 3 [uses two hands]

Pole axe:
Power 4. Speed 2 [uses two hands]

Axe:
Power 3. Speed 3

Staff: (Can be used to focus magic)
Power 2. Speed 3 [uses two hands]

RANGED WEAPONS
These are the weapons the characters use to inflict pain from afar.

Ranged items have 3 stats: Power, Reload Speed, and Range. The weaker weapons are usually faster to reload, whereas the stronger weapons are usually slower. These numbers can help you decide what kind of weapon you would want. Once again, these stats go from 1-5.

Dagger (Throwing) (Set of 4) :
Power: 1. Speed: 5. Range: 1

Shortbow :
Power 2. Speed: 3. Range 3

Light Crossbow :
Power 3. Speed: 3. Range 2

Bow :
Power 3. Speed: 3. Range 4.

Crossbow :
Power 4. Speed 2. Range 5.

Longbow :
Power 3. Speed 3. Range 5.

Repeater Crossbow :
Power 3. Speed 5. Range 3.

Repeater Handbow :
Power 2. Speed 5. Range 2

ARMOUR
This is the equipment the characters use to protect themselves.

Armour is used to [obviously] protect the wearer from harm. There are various types of armour available to the Dark Elves. Armours have 2 Stats: Protection and Hindrance. The lower the protection, the lower the hindrance usually is. Hindrance is there to show the effects of encumbrance on the characters. These stats go from 1-5 as well.

Cloaks:
These can be worn over armour, and will add to the hindrance of the other armour worn.

Cloak:
Protection: 0. Hindrance 0. (Helps against weather and hides features of character)

Shade Cloak :
Protection 1. Hindrance 1. (Stealth Bonus)

Sea Dragon Cloak :
Protection 2/3. [2 Melee, 3 Ranged]. Hindrance 1.

Armours
These are usually suits of armour, from leather to chain to plate.

Leather Armour :
Protection 1. Hindrance 0

Light Armour :
Protection 2. Hindrance 1.

Medium Armour :
Protection 3. Hindrance 2.

Heavy Armour :
Protection 4. Hindrance 3.

Shields
These can be combined with armour. Anyone using a shield can only wield one weapon in a melee, and may not wield a weapon that uses 2 hands.

Buckler :
Protection 1. Hindrance 1.

Shield :
Protection 2. Hindrance 2.

Pavise:
Protection 5. Hindrance 5

Magic Weapons

Any and all kinds of weapons can be enchanted to some degree. Whether it be with magic to improve its basic damage to giving it an elemental property or even weapons that can consume the souls of those it kills.

This is also the case with armor of course with different kinds of enchants.

Item Quality
All items can come in different quilities of work. Starting at Normal with a (+0), meaning Low has a (-1), quality increases a weapons power and armors protection by 1 for each advancement. Dark and God-Blessed also add special effects to the gear. They are listed below from worst to best:

Low
Normal
Noble
Highborn
Master-work
Dark
God-Blessed

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Red dot becomes 'oldest cave art'

Red dots, hand stencils and animal figures represent the oldest examples yet found of cave art in Europe.

The symbols on the walls at 11 Spanish locations, including the World Heritage sites of Altamira, El Castillo and Tito Bustillo have long been recognised for their antiquity.

But researchers have now used refined dating techniques to get a more accurate determination of their ages.

One motif - a faint red dot - is said to be more than 40,000 years old.

"In Cantabria, [in] El Castillo, we find hand stencils that are formed by blowing paint against the hands pressed against the wall of a cave," explained Dr Alistair Pike from Bristol University, UK, and the lead author on a scholarly paper published in the journal Science.

"We find one of these to date older than 37,300 years on 'The Panel of Hands', and very nearby there is a red disc made by a very similar technique that dates to older than 40,800 years.

"This now currently is Europe's oldest dated art by at least 4,000 years," he told reporters. It is arguably also the oldest reliably dated cave art anywhere in the world.

The team arrived at the ages by examining the calcium carbonate (calcite) crusts that had formed on top of the paintings.

This material builds up in the exact same way that stalagmites and stalactites form in a cave.

In the process, the calcite incorporates small numbers of naturally occurring radioactive uranium atoms. These atoms decay into thorium at a very precise rate through the ages, and the ratio of the two different elements in any sample can therefore be used as a kind of clock to time the moment when the calcite crust first formed.

Uranium-thorium dating has been around for decades, but the technique has now been so refined that only a tiny sample is required to get a good result.

This enabled the team to take very thin films of deposits from just above the paint pigments; and because the films were on top, the dates they gave were minimum ages - that is, the paintings had to be at least as old as the calcite deposits, and very probably quite a bit older.

The oldest dates coincide with the first known immigration into Europe of modern humans (Homo sapiens). Before about 41,000 years ago, it is their evolutionary cousins, the Neanderthals (Homo neanderthalensis), who dominate the continent.

Dr Pike's and colleagues' work therefore raises some intriguing questions about who might have authored the markings.

If anatomically modern humans were responsible then it means they engaged in the activity almost immediately on their arrival in Europe.

If Neanderthals were the artisans, it adds another layer to our understanding of their capabilities and sophistication.

The great antiquity of the paintings leads co-author Joao Zilhao, a research professor at ICREA, University of Barcelona, to think the Neanderthals produced the motifs. Finding even older paintings than the red dot at El Castillo might confirm that "gut feeling", he said.

"There is a strong chance that these results imply Neanderthal authorship," Prof Zilhao explained.

"But I will not say we have proven it because we haven't, and it cannot be proven at this time.

"What we have to do now is go back, sample more and find out whether we can indeed get dates older than 42, 43, 44,000.

"There is already a sampling programme going on. We have samples from more sites in Spain, from sites in Portugal and from other caves in Western Europe and so eventually we will be able to sort it out."

Tracing the origins of abstract throught and behaviours, and the rate at which they developed, are critical to understanding the human story.

The use of symbolism - the ability to let one thing represent another in the mind - is one of those traits that set our animal species apart from all others.

It is what underpins artistic endeavour and also the use of language.

Jonathan.Amos-INTERNET@bbc.co.uk and follow me on Twitter

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Wednesday, June 6, 2012

Evacuation order to be lifted in NM ghost town

In this Saturday, June 2, 2012 photo provided by the U.S. Forest Service, a large cloud of smoke rises from a fire in the Gila National Forest in New Mexico. The Whitewater-Baldy Complex fire has scorched more than 377 square miles. (AP Photo/U.S. Forest Service, Kari Greer)

In this Saturday, June 2, 2012 photo provided by the U.S. Forest Service, a large cloud of smoke rises from a fire in the Gila National Forest in New Mexico. The Whitewater-Baldy Complex fire has scorched more than 377 square miles. (AP Photo/U.S. Forest Service, Kari Greer)

In this Saturday, June 2, 2012 photo provided by the U.S. Forest Service, smoke and flames rise from a ridge line in the Gila National Forest in New Mexico. The Whitewater-Baldy Complex fire has scorched more than 377 square miles. (AP Photo/U.S. Forest Service, Kari Greer)

In this Saturday, June 2, 2012 photo provided by the U.S. Forest Service, a section of the Gila National Forest lay barren and smoking as a result of the largest wildfire in New Mexico's recorded history. The Whitewater-Baldy Complex fire has scorched more than 377 square miles. (AP Photo/U.S. Forest Service, Kari Greer)

Firefighters from the Granite Mountain Hotshots of Prescott, Ariz., cut a fire line along a mountain ridge outside Mogollon, N.M., on Saturday, June 2, 2012. The crew is part of an effort to manage and contain the Whitewater-Baldy fire which has burned more than 354 square miles of the Gila National Forest in New Mexico. (AP Photo/U.S. Forest Service, Tara Ross)

Firefighters from the Granite Mountain Hotshots of Prescott, Ariz., cut a fire line along a mountain ridge outside Mogollon, N.M., on Saturday, June 2, 2012. The crew is part of an effort to manage and contain the Whitewater-Baldy fire which has burned more than 354 square miles of the Gila National Forest in New Mexico. (AP Photo/U.S. Forest Service, Tara Ross)

Residents and business owners will be allowed to return to the small privately run ghost town of Mogollon on Monday as fire crews battling the largest wildfire in New Mexico's recorded history continued to make progress.

The town was evacuated on May 26 as extreme wind fueled the Whitewater-Baldy Complex fire, now at 377 square miles.

The Catron County Sheriff's Office decided to lift the evacuation order on Monday because crews were able to build some containment lines on the fire's western flank, Tara Ross, a spokeswoman for crews fighting the fire, said Sunday.

The ghost town will open to the public again on Wednesday.

Ross said that milder weather on Sunday and in upcoming days should allow firefighters to increase containment.

"It isn't getting any worse at this point," Ross said. "The weather's kind of keeping it in check.

The community of Willow Creek on the fire's northern flank remained evacuated because Ross said containment lines in the area weren't as strong.

Although the more than 1,200 firefighters on the blaze were making progress, the fire remained 17 percent contained Sunday, and there is no projection for when it may be fully under control.

The Whitewater-Baldy fire has destroyed a dozen cabins while burning in the Gila National Forest. A pair of lightning-sparked fires grew together to form the massive blaze.

The U.S. Fish and Wildlife Service is monitoring two packs of endangered Mexican gray wolves that are situated to the north and east of the fire. Last year, wolves in Arizona were able to escape the massive Wallow fire with their pups, but it's unclear how mobile the packs in New Mexico are since their pups are much younger.

Authorities also are concerned about flooding that will come in the fire's aftermath because of the denuded landscape, and federal wildlife managers are concerned about what sediment and ash in the waterways could mean for the native Gila trout.

___

Follow Amanda Lee Myers on Twitter at https://twitter.com/(hash)!/AmandaLeeAP

Associated Press

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Maryland VLT ? Blog Archive ? Maryland Live! Casino Authorized to ...

Maryland Live! Casino Authorized to Open to the Public


Grand Opening on Wednesday, June 6

Maryland Lottery Director Stephen Martino today signed the operations license allowing Maryland Live! Casino to open to the public. The casino, owned by the Baltimore-based Cordish Co., allows the facility to open its first phase at 10 p.m. Wednesday evening, June 6.

?The Maryland Lottery has reviewed thoroughly the operations of Maryland Live!, the training and quality of its staff, and their adherence to internal controls and policies,? Martino said. ?We believe that the casino has done an outstanding job preparing itself to open to the public and believe no significant issues remain to be addressed.

?The public can go to Maryland Live! with confidence that the facility is safe and secure and the gaming is being conducted fairly.?

Maryland Live! conducted a successful controlled demonstration of the casino on Saturday, June 2. The goal of the demonstration, which was attended by more than 7,500, was to test and assess the facility?s more than 3,100 slot machines; food and beverage services; internal controls; employee training; surveillance and security; and technical systems. Maryland Live! will donate its portion of the proceeds from the event to the Anne Arundel Medical Center Foundation, Baltimore Washington Medical Center Foundation, Anne Arundel Community College Foundation and the Baltimore Area Council of the Boy Scouts of America.

Located at the Arundel Mills Mall in Anne Arundel County, the $500 million Maryland Live! Casino will be one of the largest gaming, retail and entertainment destinations in the country with 4,750 slot machines and electronic table games when fully opened, with a state-of-the-art, live entertainment venue and nationally acclaimed restaurants, such as Bobby?s Burger Palace from celebrated chef Bobby Flay, The Cheesecake Factory?, Phillips? Seafood and The Prime Rib?. The casino and its ancillary developments will employ 1,500 upon completion.

This is the third casino to open in Maryland. The other two: Hollywood Casino Perryville, opened in September 2010, and Casino at Ocean Downs, opened in January 2011. To date, the casinos have generated $227.6 million in total gaming revenue with more than $110 million going to Maryland?s Education Trust Fund.

The Maryland Lottery will hold a community forum tonight from 7 to 8 p.m. at Dave and Buster?s in Arundel Mills Mall. Martino and other Lottery officials will discuss the Lottery?s role as regulators of the state?s casinos and responsible gambling efforts.

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